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Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.
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This article dives deep into the strategic application of both light and heavy spells to maximize your win rate.
+Mastering Cheap Magic
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Light spells, typically costing one to three energy, are the primary tools for dealing with cheap swarm units.
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A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.
+The log is unparalleled for ground defense.Win the mind game.Know the exact damage your spell does.
+The Heavy Hitters
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Their primary purpose is to destroy mid-health defensive units while simultaneously dealing massive chip damage to the enemy tower.
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Playing against a 'spell-cycle' deck that focuses entirely on defending and rocketing your tower is incredibly frustrating.
+Spell ClassBest ScenarioFireball / PoisonDamaging the tower while killing a defending wizardHeavy MagicBypassing all defenses completely
+The Perfect Match
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Choosing the correct combination of spells is entirely dependent on the specific win condition you are using.
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Always ensure your spells cover the inherent weaknesses of your primary troops.
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