Add Mastering Spells in Tower Rush

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<br>Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.<br>
<br>This article dives deep into the strategic application of both light and heavy spells to maximize your win rate.<br>
Mastering Cheap Magic
<br>Light spells, typically costing one to three energy, are the primary tools for dealing with cheap swarm units.<br>
<br>A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.<br>
The log is unparalleled for ground defense.Win the mind game.Know the exact damage your spell does.
The Heavy Hitters
<br>Their primary purpose is to destroy mid-health defensive units while simultaneously dealing massive chip damage to the enemy tower.<br>
<br>Playing against a 'spell-cycle' deck that focuses entirely on defending and rocketing your tower is incredibly frustrating.<br>
Spell ClassBest ScenarioFireball / PoisonDamaging the tower while killing a defending wizardHeavy MagicBypassing all defenses completely
The Perfect Match
<br>Choosing the correct combination of spells is entirely dependent on the specific win condition you are using.<br>
<br>Always ensure your spells cover the inherent weaknesses of your primary troops.<br>
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