1
Drafting and Deck Building in Tower Rush
Arnold Dukes edited this page 2026-07-12 22:13:56 +02:00


In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.

This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.
Drafting Priorities
If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.

If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.
Don't get caught defenseless.Drafting a building (like a Cannon or Tesla) is usually a very safe choice.Guaranteed damage is invaluable. Drafting for the Enemy
Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.

If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.
The PickYour SelectionWhat to GiveHog Rider vs. Barbarian HutIt is a reliable, cheap win conditionGive the HutThe Log vs. If you have any kind of inquiries relating to where and exactly how to make use of tower rush, you could contact us at our own web-page. Skeleton ArmyYou now have the perfect counter to the swarm you just gave themYou instantly know one of their cards and have the exact counter ready Adaptability in the Arena
Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.

Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.