Add Splash vs Single-Target Defenses in Tower Rush
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<br>The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?<br>
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<br>Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.<br>
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The Single-Target Tank Killers
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<br>The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.<br>
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<br>These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.<br>
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Always protect your single-target tower with a cheap spell.Place the building in the center to pull the tank across both lanes.Beware of enemy stun spells.
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The Splash Damage Swarm Sweepers
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<br>Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.<br>
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<br>Therefore, if you choose a splash damage building, you must ensure you have a high-DPS troop (like a Mini P.E.K.K. If you have any questions concerning in which and how to use [tower rush](https://www.loginscotia.com/shirleenhopley), you can make contact with us at our web page. A) in your deck to handle the heavy lifting.<br>
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Building StyleOptimal Use CaseWorst AgainstTank KillerGolem, Giant, Lava Hound, Mega KnightWastes time killing cheap units one by oneSwarm SweeperMassive ground swarms, bridge spam, bait decksLacks the raw damage to stop a massive push
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Making the Final Choice
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<br>If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.<br>
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<br>Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.<br>
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